The Legend of Zelda: Minish Cap

Games People Play is where to discuss personal computer, video game console, and arcade hardware and software - be it RPG, Sim, Strategy, Fighting, Action/Platform, or any other category. Although discussion of modern platforms/software will most likely dominate, discussion of classic videogame/computer hardware and software is always enjoyable, and certainly welcome - ESPECIALLY since there are public domain/shareware emulators of nearly every older computer/console available these days. Here's a taste of what awaits you: Nintendo-vs-Sega-vs-Sony, Console-vs-PC-vs-Mac, Hardware spec sheets/information, Industry news and discussion, Software reviews, IRC conference announcements/Reports, Emulators, Emulators, Emulators! ... and much, much more!
Post Reply
User avatar
Enigma
Site Admin
Posts: 3115
Joined: Thu Jun 01, 2017 7:35 am
Location: The Interweb
Contact:

The Legend of Zelda: Minish Cap

Post by Enigma » Fri Dec 08, 2017 8:08 am

So I've finally played this through to the endgame, and I gotta say, it's a solid little title. I know a lot of people hated it for varying reasons, like the use of kinstones for actual advancement, but this really feels like Link's Awakening for the GBA as far as the dialog, puzzles, and map layout goes. I highly recommend it to any Zelda fan, especially if you enjoyed titles like Link's Awakening, or A Link to the Past.
:weed: [IP: logged]

Post Reply